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Sony's four pillar approach to game publishing on PlayStation 4 aims to level the playing field Sony's already said that it's making game publishing on PlayStation 4 even easier than it is on the PlayStation 3, but Senior Account Manager of Development at Sony Computer Entertainment Europe Agostino Simonetta today explained exactly what that means. Sony's apparently applying a "four pillar" approach to publishing, as follows: "Every developer is a publisher" "Equality of opportunity" "Personal relationship" "No hurdles, just games" It's this multi-tiered approach that Sony believes will at...
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